Potion Shop
The goal of making this game was to create something within 2 weeks that invoked a feeling of Risk VS. Reward. I decided to use this feeling to make a game about running a Potion business in a fantasy world. Do you want to risk taking a new random order using some of your resources in order to make a sale? Or do you want to spend your time foraging different parts of the world for more resources instead? Use your time wisely however because you need to be able to pay off your increasing debt by the end of the week.
Created by Tony Mallios
Status | Released |
Platforms | HTML5 |
Author | YN0T |
Genre | Simulation |
Made with | Twine |
Tags | Fantasy, Magic, Text based, Twine, Tycoon |
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